Tag Archives: openGL

SceneKit On iOS 8: Know The Basics

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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SceneKit has emerged as a strong and more user-friendly alternative to OpenGL, for 3D graphics rendering and visually customizing mobile games. This Apple tool was initially available only on the OS X platform, and was made available on iOS 8 in 2014.   Apple had first brought SceneKit – a powerful, multi-featured 3D graphics API… Read More »

Learn To Use SpriteKit For Game Development In The Best Possible Way

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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The number of iOS app developers using SpriteKit for making custom mobile games is increasing at a rapid clip. For coders who wish to start using SpriteKit, we have here shared a few important guidelines.   SpriteKit would easily feature among the most popular animation and graphics rendering tools among iOS app and game developers… Read More »

SpriteKit – The New Best Friend Of iOS Developers?

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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SpriteKit has gradually emerged as the first-choice framework for many iOS game and app developers across the globe. Some interesting features of Apple’s very own game development system have been highlighted here.   The release of iOS 7, back in September last year, was accompanied by a new tool for 2D game and app developers.… Read More »