Tag Archives: runtime libraries

Objective C vs Swift: Which Is The Better Language For iOS Developers?

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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In a Stack Overflow 2016 survey, Apple’s Swift programming language came in second in the list of ‘most loved programming languages’ (behind Rust). Objective-C – for so long the go-to language for iOS app developers – was nowhere on the list, and in fact, it was mentioned among the ‘most dreaded languages’ this year. The… Read More »

Is Spine The Best Tool For 2D Animations In Mobile Apps?

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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The popularity of Spine is increasing rapidly among professional animators and mobile game developers. In what follows, we have highlighted some of the key factors that make this 2D skeletal animation tool really user-friendly.   For creating high-end, realistic 2D animations for mobile games, sprite sheets are most commonly used by developers. Sprite sheets offer… Read More »