Category Archives: Gaming

Working With Metal On iOS 8: Know The Basics

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              Metal is a high-end accelerated graphics rendering API, used by many iOS developers worldwide. On the iOS 8 platform, some of the key features and advantages of Metal have been highlighted here.     Till last year, iOS game developers had to be overly reliant on OpenGL ES – which served as a virtual linking… Read More »

Are You Aware Of These New SpriteKit Features In iOS 8?

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              When the iOS 8 platform was launched by Apple, the SpriteKit framework received quite a few new features – geared to make the tool more developer-friendly. In what follows, some of these new SpriteKit features have been listed.   Released with iOS 7, SpriteKit has fast become the preferred mobile game development tool for many… Read More »

Cocos2D vs SpriteKit – Which Engine Is Better For iOS Game Developers?

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              SpriteKit is Apple’s native game development engine for the iOS platform. We here compare its features with those of Cocos2D – a third-party framework which is also extensively used for creating mobile games.     Among the third-party game development frameworks available prior to the launch of iOS 7, Cocos2D was easily the most popular.… Read More »

SceneKit On iOS 8: Know The Basics

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              SceneKit has emerged as a strong and more user-friendly alternative to OpenGL, for 3D graphics rendering and visually customizing mobile games. This Apple tool was initially available only on the OS X platform, and was made available on iOS 8 in 2014.   Apple had first brought SceneKit – a powerful, multi-featured 3D graphics API… Read More »

Working With Cocos2D-x: A Beginner’s Guide

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              As far as open-source, cross-platform game engines are concerned, Cocos2D-x would rank right near the top. We have here explained some terms and features of this tool, for new and existing users.   Cocos2d-x would easily figure among the most popular 2D game development engines. Newbies can, however, find it rather complicated – and a… Read More »

Learn To Use SpriteKit For Game Development In The Best Possible Way

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              The number of iOS app developers using SpriteKit for making custom mobile games is increasing at a rapid clip. For coders who wish to start using SpriteKit, we have here shared a few important guidelines.   SpriteKit would easily feature among the most popular animation and graphics rendering tools among iOS app and game developers… Read More »

Unity 5: 15 Features Game Developers Would Love

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              The release of Unity 5 was one of the most noteworthy events during GDC 2015. In the following discussion, we will take you through some of the best new features in the latest iteration of the game engine.   This year’s Game Developers Conference (GDC), organized from the 2nd to the 6th of March, offered… Read More »

Is Spine The Best Tool For 2D Animations In Mobile Apps?

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              The popularity of Spine is increasing rapidly among professional animators and mobile game developers. In what follows, we have highlighted some of the key factors that make this 2D skeletal animation tool really user-friendly.   For creating high-end, realistic 2D animations for mobile games, sprite sheets are most commonly used by developers. Sprite sheets offer… Read More »

Mobile Game Development – Tips For Beginners

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              In terms of downloads, mobile games have raced ahead of other app categories over the last few quarters. With more and more app developers turning to make games, we have shared a few tips for game development in what follows. They would come in handy for interested developers.   Mobile games have come a long… Read More »

SpriteBuilder – The Must-Have Suite For Mobile Game Developers

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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              Most iOS game developers across the world prefer using Cocos 2D v.3 with the SpriteBuilder suite, for making customized, high-end games. SpriteBuilder helps in creating native games for the Android platform too. Here’s a checklist of the features that have contributed to the success of this game development suite.   With the release of the… Read More »