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Cocos2D vs SpriteKit – Which Engine Is Better For iOS Game Developers?

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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Latest posts by Hussain Fakhruddin (see all)

SpriteKit is Apple’s native game development engine for the iOS platform. We here compare its features with those of Cocos2D – a third-party framework which is also extensively used for creating mobile games.     Among the third-party game development frameworks available prior to the launch of iOS 7, Cocos2D was easily the most popular.… Read More »