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Libgdx vs Cocos2D-x – Which One Should You Go With For Android Game Development?

Hussain Fakhruddin
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Hussain Fakhruddin

Hussain Fakhruddin is the founder/CEO of Teknowledge mobile apps company. He heads a large team of app developers, and has overseen the creation of nearly 600 applications. Apart from app development, his interests include reading, traveling and online blogging.
Hussain Fakhruddin
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Latest posts by Hussain Fakhruddin (see all)

For developing games and apps on the Android platform, Cocos2D-x and Libgdx are by far the two most popular development systems. In what follows, we do an objective comparison between the two frameworks.   A week or so back, we had done a comparative study between Cocos2D and Unity3D, to find out which one of… Read More »