Cocos2D vs SpriteKit – Which Engine Is Better For iOS Game Developers?

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              SpriteKit is Apple’s native game development engine for the iOS platform. We here compare its features with those of Cocos2D – a third-party framework which is also extensively used for creating mobile games.     Among the third-party game development frameworks available prior to the launch of iOS 7, Cocos2D was easily the most popular.… Read More »

AppBoard Tuesday – How To Make Your App Successful?

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              For professional app developers, nothing can be as exhilarating as the news of their mobile applications getting rave reviews, generating high downloads, and earning a fair bit of money. Unfortunately, for most app companies around the world, this remains a pipe dream. We took a look at the app store stats last week, and found… Read More »

First Impressions Of Apple Watch: 15 Points Of Note

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              Apple Watch, arguably the most talked about smart device in recent times, started shipping from last Friday. We have here done a round-up of the opinions of users on some of the features of this eagerly anticipated smartwatch.     The biggest tech gadget release of the year is already upon us. Apple Watch, which… Read More »

Be Wary Of These 14 App Development Mistakes!

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              Mobile app development is not necessarily as straightforward as it is often made out to be. New developers, in particular, often end up making mistakes – which doom their apps. The following discussion lists some common errors in app-making that you have to steer clear of.   Good-looking mobile apps that do not have any… Read More »

SceneKit On iOS 8: Know The Basics

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              SceneKit has emerged as a strong and more user-friendly alternative to OpenGL, for 3D graphics rendering and visually customizing mobile games. This Apple tool was initially available only on the OS X platform, and was made available on iOS 8 in 2014.   Apple had first brought SceneKit – a powerful, multi-featured 3D graphics API… Read More »

AppBoard Tuesday – Things That Make App Clients…Angry!

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              Hey everyone, and a warm welcome to yet another (this, the 41st) edition of AppBoard Tuesday (ABT). Last weekend, our brainstorming session was all about client-satisfaction, and how to ensure it all the time. The first thing each of our app developers, graphic artists, animators and other staff did was submit two points each –… Read More »

Making Apps For iOS 8: 15 Things Developers Should Know

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              The new Apple iOS 8 platform has opened up a host of new opportunities for developers to make their mobile applications more customized and efficient. Let us here check out some interesting features of iOS 8, that app developers can make use of.   According to an Apple App Store Report (released mid-April), nearly 8… Read More »

JSON or XML – Which Data Format Is Better For Developers?

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              JSON and XML are two language-independent data formats which are frequently used in coding for software and mobile app development. We have here done a point-by-point comparison analysis of the two tools.   Among app developers (web and mobile), JSON has emerged as the most preferred language tool for interchanging data. The surge in the… Read More »

Veeaie Keyboard app by Teknowledge

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                Not everyday do developers get the chance of working on apps that blend in fun and creativity in equal measure. At Teks, we have been fortunate enough to get a fair number of such projects over the years – but none of them were quite as unique and interesting as the Veeaie Keyboard app.… Read More »

AppBoard Tuesday – Why Should You Fuss Over App Quality?

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              How does a mobile app company project itself as ‘superior’ to its rivals? Unfortunately, most of them focus on the volume of apps they have already developed…that are already showcased in their portfolio. Fair enough, the ‘quantity’ of work does speak about the experience of a team of developers – but what about the ‘quality’… Read More »